A RuneTek3 client (377) that is deobfuscated, converted to Kotlin, and includes QoL improvements.
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Swapping sound type for sound volume.

+1 -1
+1 -1
src/main/java/com/jagex/runescape/Game.java
··· 11800 11800 boolean flag1 = false; 11801 11801 try { 11802 11802 Buffer stream = SoundTrack.data(sound[index], soundType[index]); 11803 - new SoundPlayer(new ByteArrayInputStream(stream.buffer, 0, stream.currentPosition), soundVolume[index], soundDelay[index]); 11803 + new SoundPlayer(new ByteArrayInputStream(stream.buffer, 0, stream.currentPosition), soundType[index], soundDelay[index]); 11804 11804 if (System.currentTimeMillis() + (long) (stream.currentPosition / 22) > aLong1172 11805 11805 + (long) (anInt1257 / 22)) { 11806 11806 anInt1257 = stream.currentPosition;