A RuneTek3 client (377) that is deobfuscated, converted to Kotlin, and includes QoL improvements.
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use 508 shaded lines instead of 562s

+1 -1
+1 -1
src/main/java/com/jagex/runescape/media/Rasterizer3D.java
··· 797 797 } 798 798 799 799 public static void drawShadedLine(int[] dest, int dest_off, int start_x, int end_x, int color_index, int grad) { 800 - if (useLatestShadeLine) {//divert all calls to the new method as its better 800 + if (!useLatestShadeLine) {//divert all calls to the new method as its better 801 801 drawShadedLine562(dest, dest_off, start_x, end_x, color_index, grad); 802 802 // drawShadedLine656(dest, dest_off, start_x, end_x, color_index, grad); 803 803 return;