···9292 return projectileModel;
9393 }
94949595- public Projectile(int sceneId, int endHeight, int startDistanceFromTarget, int projectileY, int i1, int speed, int startSlope, int targetedEntityIndex, int height, int projectileX,
9696- int delay) {
9595+ public Projectile(int sceneId, int endHeight, int startDistanceFromTarget, int projectileY, int graphicsId, int speed, int startSlope,
9696+ int targetedEntityIndex, int height, int projectileX, int delay) {
9797 this.aBoolean1561 = false;
9898 this.aBoolean1573 = true;
9999- this.animation = SpotAnimation.cache[i1];
9999+ this.animation = SpotAnimation.cache[graphicsId];
100100 this.sceneId = sceneId;
101101 this.startX = projectileX;
102102 this.startY = projectileY;