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bone
/
crates
/
bone-render
/
src
/
at
main
1 folder
13 files
Lewis
Big checkpoint for the boy
4d ago
a8986660
pipelines
A ton of surface-level UI edits Lewis: May this revision serve well! <lu5a@proton.me>
1 week ago
atlas.rs
Big checkpoint for the boy Multiple features in seq, edit-propagate-recompute, persistent ids, better undo mechanics, in-mem snapshot history, document-folder on disk. Lewis: May this revision serve well! <lu5a@proton.me>
4 days ago
camera.rs
bone-jig Lewis: May this revision serve well! <lu5a@proton.me>
1 week ago
camera3.rs
render: stroke & convex poly vector pipelines w/ view-direction Lewis: May this revision serve well! <lu5a@proton.me>
2 weeks ago
diff.rs
fix: frame budget test & better clippy allow reasoning Lewis: May this revision serve well! <lu5a@proton.me>
1 month ago
gpu.rs
bone-jig Lewis: May this revision serve well! <lu5a@proton.me>
1 week ago
lib.rs
A ton of surface-level UI edits Lewis: May this revision serve well! <lu5a@proton.me>
1 week ago
navigate.rs
featuretree: extrude nodes w/ edit & rename Lewis: May this revision serve well! <lu5a@proton.me>
2 weeks ago
pick.rs
test(kernel): extrude & edge render snapshots Lewis: May this revision serve well! <lu5a@proton.me>
3 weeks ago
preview.rs
feat(render): preview anchors, segments, circles, arcs Lewis: May this revision serve well! <lu5a@proton.me>
1 month ago
scene.rs
Big checkpoint for the boy Multiple features in seq, edit-propagate-recompute, persistent ids, better undo mechanics, in-mem snapshot history, document-folder on disk. Lewis: May this revision serve well! <lu5a@proton.me>
4 days ago
snapshot.rs
A ton of surface-level UI edits Lewis: May this revision serve well! <lu5a@proton.me>
1 week ago
surface.rs
feat(render): surface depth, msaa probe, extrude budget Lewis: May this revision serve well! <lu5a@proton.me>
2 weeks ago
tween.rs
feat(render): standard views, camera tween Lewis: May this revision serve well! <lu5a@proton.me>
2 weeks ago