···141141142142 // Throttle detectors to avoid doing heavy work every frame.
143143 // Tune these to balance smoothness vs CPU usage.
144144- val objectIntervalMs = 66L // ~10 FPS
145145- val poseIntervalMs = 66L // ~10 FPS
144144+ val objectIntervalMs = 20L
145145+ val poseIntervalMs = 20L
146146 val lastObjectRunAtMs = remember { AtomicLong(0L) }
147147 val lastPoseRunAtMs = remember { AtomicLong(0L) }
148148