// @generated by jacquard-lexicon. DO NOT EDIT.
//
// Lexicon: chat.bsky.moderation.updateActorAccess
//
// This file was automatically generated from Lexicon schemas.
// Any manual changes will be overwritten on the next regeneration.

#[allow(unused_imports)]
use alloc::collections::BTreeMap;

#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::{CowStr, BosStr, DefaultStr, FromStaticStr};
use jacquard_common::deps::smol_str::SmolStr;
use jacquard_common::types::string::Did;
use jacquard_common::types::value::Data;
use jacquard_derive::IntoStatic;
use serde::{Serialize, Deserialize};

#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase", bound(deserialize = "S: Deserialize<'de> + BosStr"))]
pub struct UpdateActorAccess<S: BosStr = DefaultStr> {
    pub actor: Did<S>,
    pub allow_access: bool,
    #[serde(skip_serializing_if = "Option::is_none")]
    pub r#ref: Option<S>,
    #[serde(flatten, default, skip_serializing_if = "Option::is_none")]
    pub extra_data: Option<BTreeMap<SmolStr, Data<S>>>,
}

/** Response marker for the `chat.bsky.moderation.updateActorAccess` procedure.

Implements `jacquard_common::xrpc::XrpcResp`; successful bodies decode as `Self::Output<S>`, which is `()` for this endpoint.*/
pub struct UpdateActorAccessResponse;
impl jacquard_common::xrpc::XrpcResp for UpdateActorAccessResponse {
    const NSID: &'static str = "chat.bsky.moderation.updateActorAccess";
    const ENCODING: &'static str = "application/json";
    type Output<S: BosStr> = ();
    type Err = jacquard_common::xrpc::GenericError;
}

impl<S: BosStr> jacquard_common::xrpc::XrpcRequest for UpdateActorAccess<S> {
    const NSID: &'static str = "chat.bsky.moderation.updateActorAccess";
    const METHOD: jacquard_common::xrpc::XrpcMethod = jacquard_common::xrpc::XrpcMethod::Procedure(
        "application/json",
    );
    type Response = UpdateActorAccessResponse;
}

/** Endpoint marker for the `chat.bsky.moderation.updateActorAccess` procedure.

Path: `/xrpc/chat.bsky.moderation.updateActorAccess`. The request payload type is `UpdateActorAccess<S>`; send that request with `jacquard::Client` or use this marker through lower-level `XrpcEndpoint` APIs.*/
pub struct UpdateActorAccessRequest;
impl jacquard_common::xrpc::XrpcEndpoint for UpdateActorAccessRequest {
    const PATH: &'static str = "/xrpc/chat.bsky.moderation.updateActorAccess";
    const METHOD: jacquard_common::xrpc::XrpcMethod = jacquard_common::xrpc::XrpcMethod::Procedure(
        "application/json",
    );
    type Request<S: BosStr> = UpdateActorAccess<S>;
    type Response = UpdateActorAccessResponse;
}

pub mod update_actor_access_state {

    pub use crate::builder_types::{Set, Unset, IsSet, IsUnset};
    #[allow(unused)]
    use ::core::marker::PhantomData;
    mod sealed {
        pub trait Sealed {}
    }
    /// State trait tracking which required fields have been set
    pub trait State: sealed::Sealed {
        type Actor;
        type AllowAccess;
    }
    /// Empty state - all required fields are unset
    pub struct Empty(());
    impl sealed::Sealed for Empty {}
    impl State for Empty {
        type Actor = Unset;
        type AllowAccess = Unset;
    }
    ///State transition - sets the `actor` field to Set
    pub struct SetActor<St: State = Empty>(PhantomData<fn() -> St>);
    impl<St: State> sealed::Sealed for SetActor<St> {}
    impl<St: State> State for SetActor<St> {
        type Actor = Set<members::actor>;
        type AllowAccess = St::AllowAccess;
    }
    ///State transition - sets the `allow_access` field to Set
    pub struct SetAllowAccess<St: State = Empty>(PhantomData<fn() -> St>);
    impl<St: State> sealed::Sealed for SetAllowAccess<St> {}
    impl<St: State> State for SetAllowAccess<St> {
        type Actor = St::Actor;
        type AllowAccess = Set<members::allow_access>;
    }
    /// Marker types for field names
    #[allow(non_camel_case_types)]
    pub mod members {
        ///Marker type for the `actor` field
        pub struct actor(());
        ///Marker type for the `allow_access` field
        pub struct allow_access(());
    }
}

/// Builder for constructing an instance of this type.
pub struct UpdateActorAccessBuilder<
    St: update_actor_access_state::State,
    S: BosStr = DefaultStr,
> {
    _state: PhantomData<fn() -> St>,
    _fields: (Option<Did<S>>, Option<bool>, Option<S>),
    _type: PhantomData<fn() -> S>,
}

impl UpdateActorAccess<DefaultStr> {
    /// Create a new builder for this type, using the default string type (DefaultStr = SmolStr) if needed
    pub fn new() -> UpdateActorAccessBuilder<
        update_actor_access_state::Empty,
        DefaultStr,
    > {
        UpdateActorAccessBuilder::new()
    }
}

impl<S: BosStr> UpdateActorAccess<S> {
    /// Create a new builder for this type
    pub fn builder() -> UpdateActorAccessBuilder<update_actor_access_state::Empty, S> {
        UpdateActorAccessBuilder::builder()
    }
}

impl UpdateActorAccessBuilder<update_actor_access_state::Empty, DefaultStr> {
    /// Create a new builder with all fields unset, using the default string type, if needed
    pub fn new() -> Self {
        UpdateActorAccessBuilder {
            _state: PhantomData,
            _fields: (None, None, None),
            _type: PhantomData,
        }
    }
}

impl<S: BosStr> UpdateActorAccessBuilder<update_actor_access_state::Empty, S> {
    /// Create a new builder with all fields unset
    pub fn builder() -> Self {
        UpdateActorAccessBuilder {
            _state: PhantomData,
            _fields: (None, None, None),
            _type: PhantomData,
        }
    }
}

impl<St, S: BosStr> UpdateActorAccessBuilder<St, S>
where
    St: update_actor_access_state::State,
    St::Actor: update_actor_access_state::IsUnset,
{
    /// Set the `actor` field (required)
    pub fn actor(
        mut self,
        value: impl Into<Did<S>>,
    ) -> UpdateActorAccessBuilder<update_actor_access_state::SetActor<St>, S> {
        self._fields.0 = Option::Some(value.into());
        UpdateActorAccessBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _type: PhantomData,
        }
    }
}

impl<St, S: BosStr> UpdateActorAccessBuilder<St, S>
where
    St: update_actor_access_state::State,
    St::AllowAccess: update_actor_access_state::IsUnset,
{
    /// Set the `allowAccess` field (required)
    pub fn allow_access(
        mut self,
        value: impl Into<bool>,
    ) -> UpdateActorAccessBuilder<update_actor_access_state::SetAllowAccess<St>, S> {
        self._fields.1 = Option::Some(value.into());
        UpdateActorAccessBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _type: PhantomData,
        }
    }
}

impl<St: update_actor_access_state::State, S: BosStr> UpdateActorAccessBuilder<St, S> {
    /// Set the `ref` field (optional)
    pub fn r#ref(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.2 = value.into();
        self
    }
    /// Set the `ref` field to an Option value (optional)
    pub fn maybe_ref(mut self, value: Option<S>) -> Self {
        self._fields.2 = value;
        self
    }
}

impl<St, S: BosStr> UpdateActorAccessBuilder<St, S>
where
    St: update_actor_access_state::State,
    St::Actor: update_actor_access_state::IsSet,
    St::AllowAccess: update_actor_access_state::IsSet,
{
    /// Build the final struct.
    pub fn build(self) -> UpdateActorAccess<S> {
        UpdateActorAccess {
            actor: self._fields.0.unwrap(),
            allow_access: self._fields.1.unwrap(),
            r#ref: self._fields.2,
            extra_data: Default::default(),
        }
    }
    /// Build the final struct with custom extra_data.
    pub fn build_with_data(
        self,
        extra_data: BTreeMap<SmolStr, Data<S>>,
    ) -> UpdateActorAccess<S> {
        UpdateActorAccess {
            actor: self._fields.0.unwrap(),
            allow_access: self._fields.1.unwrap(),
            r#ref: self._fields.2,
            extra_data: Some(extra_data),
        }
    }
}