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1pub mod canvas;
2pub mod fill;
3pub mod filter;
4pub mod fonts;
5pub mod layer;
6pub mod objects;
7pub mod renderable;
8pub mod svg;
9pub mod transform;
10
11use measure_time::debug_time;
12pub use renderable::{CSSRenderable, SVGAttributesRenderable, SVGRenderable};
13
14pub fn stringify_svg(element: svg::Node) -> String {
15 debug_time!("stringify_svg");
16
17 return element.to_string();
18}